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skTreeNodeObject.h

00001 /*
00002   Copyright 1996-2001
00003   Simon Whiteside
00004 
00005 * $Id: skTreeNodeObject_h-source.html,v 1.8 2001/05/14 07:43:34 sdw Exp $
00006 */
00007 
00008 
00009 #ifndef skTREENODEOBJECT_H
00010 #define skTREENODEOBJECT_H
00011 
00012 #include "skExecutable.h"
00013 class skTreeNode;
00014 class skMethodTable;
00015 
00016 #define TREENODE_TYPE   1
00017 
00027 class skTreeNodeObject : public skExecutable
00028 {
00029  public:
00033   skTreeNodeObject();
00040   skTreeNodeObject(const skString& location,skTreeNode * node,bool created);
00044   ~skTreeNodeObject();
00048   int executableType() const;                   
00052   int intValue() const;
00056   float floatValue() const;
00060   bool boolValue() const;
00064   char charValue() const;
00068   skString strValue() const;
00076   bool setValue(const skString& name,const skString& attribute,const skRValue& value);
00084   bool setValueAt(const skRValue& array_index,const skString& attribute,const skRValue& value); 
00089   bool getValue(const skString& name,const skString& attribute,skRValue& v);
00094   bool getValueAt(const skRValue& array_index,const skString& attribute,skRValue& value);
00102   bool method(const skString& name,skRValueArray& args,skRValue& ret);
00106   skTreeNode * getNode();
00110   void setNode(skTreeNode * node);
00114   //  bool equals(skExecutable * o) const;
00118   skString getLocation() const;
00119  protected:
00123   skString m_Location;
00124  private:
00128   skTreeNode * m_Node;
00132   bool m_Created;
00136   skMethodTable * m_MethodCache;
00140   skTreeNodeObject(const skTreeNodeObject&);
00144   skTreeNodeObject& operator=(const skTreeNodeObject&);
00145 };
00146 #endif

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