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skTreeNodeObject.h

00001 /*
00002   Copyright 1996-2000
00003   Simon Whiteside
00004 
00005 * $Id: skTreeNodeObject.h-source.html,v 1.1 2001/03/05 16:22:46 sdw Exp $
00006 */
00007 
00008 
00009 #ifndef skTREENODEOBJECT_H
00010 #define skTREENODEOBJECT_H
00011 
00012 #include "skExecutable.h"
00013 class skTreeNode;
00014 class skMethodTable;
00015 
00016 #define TREENODE_TYPE   1
00017 
00021 class skTreeNodeObject : public skExecutable
00022 {
00023  public:
00027   skTreeNodeObject();
00034   skTreeNodeObject(const skString& location,skTreeNode * node,bool created);
00038   ~skTreeNodeObject();
00042   int executableType() const;                   
00046   int intValue() const;
00050   float floatValue() const;
00054   bool boolValue() const;
00058   char charValue() const;
00062   skString strValue() const;
00070   bool setValue(const skString& name,const skString& attribute,const skRValue& value);
00075   bool getValue(const skString& name,const skString& attribute,skRValue& v);
00083   bool method(const skString& name,skRValueArray& args,skRValue& ret);
00087   skTreeNode * getNode();
00091   void setNode(skTreeNode * node);
00095   //  bool equals(skExecutable * o) const;
00099   skString getLocation() const;
00100  protected:
00104   skString m_Location;
00105  private:
00109   skTreeNode * m_Node;
00113   bool m_Created;
00117   skMethodTable * m_MethodCache;
00121   skTreeNodeObject(const skTreeNodeObject&);
00125   skTreeNodeObject& operator=(const skTreeNodeObject&);
00126 };
00127 #endif

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